Guitar Hero
I’ve got a nasty bruise on my left palm, just below the index finger. The tendons in my hand and wrist ache like previously-broken bones warning of a change in weather. My right thumb is developing a callous. Oksana bought me a PlayStation 2 with Guitar Hero II for Christmas.
As cramped up, clawed over, and carpel-tunnel destined as my hands are right now, I still have to will myself away from the TV long enough to write down my thoughts. Guitar Hero II is an instant addiction and I want another fix.
I’d never even seen the original Guitar Hero played, let alone picked up one of its flimsy-looking, plastic controllers. But Penny Arcade’s, Jerry Holkins kept preaching the virtues of rock, and when a game magazine’s editor decided a comment on it was worthy of a place in his parting words of wisdom (“Guitar Hero really is as good as everyone says. If you haven’t played it yet, do so.”), I started dropping hints for Santa.
The game is slightly more expensive than most new PlayStation games if only because it comes bundled with a game controller shaped like a miniature guitar. A first blush, it doesn’t look like much. Five colored buttons adorn the neck and make up the “frets.” A simple rocker switch in the middle of the body is your “strum bar.” There’s also a whammy bar and tilt sensor hidden inside. It looks cheesy as hell. One wouldn’t think you could rock out on such a clunky piece of plastic. One would be wrong.